Gilforge

Summery: (A brief summary of what the city is)

Country/Region: Byland/Hume Balkins

City Size: Metropolis

Population:45,352

GP Limit: 100,000 GP

Ready Cash: 226,750,000

Alignment: Lawful Neutral

Racial Demographic: Humans: 16,780; Halflings: 9,070; Elves: 8,163; Dwarves: 4,535; Gnomes: 3,174; Half-Elves: 2,267; Half-Orcs: 1,360; Others: 3

Graphical Description: (what the surrounding area looks like terrain wise)

Architecture Description: (what the most of the buildings look like, is there a certain theme going on? How close together are the buildings. just describe what the place generally looks likeā€¦ its mood its feel. )

Economy: The city's economy is based off of a large weapons and armor operation set up in the artisan's district. While the city has other means of economic gain. The majority of gross domestic product is derived from said weapon and armor smithing operation supplemented by a tertiary market of alchemical salves and of course is accompanied by a normal market.

National Relations: (how do other nations regard them diplomatically? do they have any allies? whats their foreign policy?)

Government
Political System: (how is the place governed. Give details as to how things are really run. also how leaders are chosen.)

Laws: (important laws that are unique to this city or are really stressed here.)

-Districts: the city is comprised of 6 districts nobility military market garden harbor residential

-nobility: this is at the top and center of the city. only the richest and most corrupt or powerful people reside here.

-military: this district is in the front of the city and contains all important military buildings as well as housing for those who are apart of the military.

-market: Second highest part of the city surrounding the noble district. has a wide variety of goods from basic essentials to valuable imports.

-garden: This separates the noble part of the city and the market from the lower rings of the city. has parks and temples to various gods.

-harbor:at the back part of the city next to the river that Gilforge is on. known for its shady atmosphere when not with a noble company.

-residential:this part of the city makes up the lower rings in between the harbor and the military district. where everyone who is not rich or powerful lives.

Religion: the city has large temple complexes in the garden district. there are temples to Pelor, Heronious, and Ulutiu the god of the ocean protection law and str.

Notable Organizations: (Link any groups that are based in this city)

Military:
The town's garrison is split into two distinct intracity faction. The Royal Guard on one hand serves the emperor directly and takes control of the general military in important battles, and on the other hand the general military protects the city and oversees military operations for general country to country skirmishes.

Citizens:
Barbarian: 1 level-14; 2 level-7; 4 level-3; 8 level-1;
Bard: 1 level-14; 2 level-7; 4 level-3; 8 level-1;
Cleric: 1 level-13; 2 level-6; 4 level-3; 8 level-1;
Druid: 1 level-14; 2 level-7; 4 level-3; 8 level-1;
Fighter: 1 level-13; 2 level-6; 4 level-3; 8 level-1;
Monk: 1 level-14; 2 level-7; 4 level-3; 8 level-1;
Paladin: 1 level-13; 2 level-6; 4 level-3; 8 level-1;
Ranger: 1 level-15; 2 level-7; 4 level-3; 8 level-1;
Rogue: 1 level-15; 2 level-7; 4 level-3; 8 level-1;
Sorcerer: 1 level-13; 2 level-6; 4 level-3; 8 level-1;
Wizard: 1 level-14; 2 level-7; 4 level-3; 8 level-1;
Adept: 1 level-17; 2 level-8; 4 level-4; 8 level-2; 1,871 level-1;
Expert: 1 level-20; 2 level-10; 4 level-5; 8 level-2; 115 level-1;
Noble: 1 level-15; 2 level-7; 4 level-3; 1,871 level-1;
Warrior: 1 level-20; 2 level-10; 4 level-5; 8 level-2; 203 level-1;
Commoner: 1 level-20; 2 level-10; 4 level-5; 8 level-2; 41,060 level-1;

Leader:
Emperor Divowyn

Highest Militant Authority:
Guards: 453; Militia: 2,267
Sheriff: Warrior lvl-20

Highest Level NPC of each Class: (use the DMG rules to calculate the highest level of each class and put it here)

Notable People: (Link important people from this city here)

Maps
(link maps of city here and DMs will smile)

Fun Facts
the city is plauge ridden and has 2 diseases running around the city. roll a d10 to see wher they are.
Noble [[=]] 1[[/=]]
Military [[=]] 2,3 [[/=]]
Garden [[=]] 4 [[/=]]
market [[=]] 5,6 [[/=]]
harbor [[=]] 7,8[[/=]]
residential [[=]] 9,10[[/=]]

Winter Rot:Muscles shrink and atrophy. It takes three, not two, successful saves to recover from winter rot. contact Dc 14 incubation 1d3 days damage 1d6 str

Frost Fever: spread by people living in close quarters contact dc 12 1d3 days 1d3 dex, 1d3 con

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