Organization Template

For Guilds, Oranizations, Clubs

note: the organizations name should be the title of the page~

Summary: (quick description of your organization)

Cities, Base City: (The city where the head is and other cities it is in)

Entry Requirements: (what a player needs to have to join)

Benefits: (what a player gains for joining. consider economic benefits, free or discounted gear, free or discounted services, free information or help finding it, special access)

Combat: (does the group go out on missions? how is this carried out? does it need to defend itself and how it does that?)

Advancement: (how the guild recruits new members, what is it like to undergo initiation, what its like to be a member)

Missions: (what missions does the guild carry out)

Responsibilities: (what is the minimum required participation to stay a member of this group)

Structure: (how is it organized and who is the leader)

NPC Reaction: (what does the average person think of this group)

Lore: (DCs to find out information about the guild)

Encounters: (info and stats about anyone or anything you would meet regarding this guild)

Other Game Elements: ( items, locations, feats, spells that have relation to the guild)

Notable people: ( Links to Important people in the Guild)


For Churches, Cults, Diety worshiping … stuff.

note: the title of the page should be similar to "Church of blank"

Summary: of who the church is for and what it does

Deity Information

  • Deity Name: (the Name of your Diety)
  • Aliases: (cool alternate names for him)
  • Rank: (The level of your deity)
  • Symbol: (the physical symbol this deity prefers)
  • Home plane: (the Plane of existence this god comes from)
  • Alignment: (where this deity is on the alignment scale)
  • Portfolio: (stuff that represents your deity. what your deity is god of. details in the book dietys and demigods)
  • Domains: (what Domains a cleric of this god can have)
  • Favored Weapon: (the weapon of this gods choice)
  • Dogma: (what this god preaches)

The Church

  • Cities, Base City: (The city where the head is and other cities it is in)
  • Entry Requirements: (what a player needs to have to join)
  • Benefits: (what a player gains for joining. consider economic benefits, free or discounted gear, free or discounted services, free information or help finding it, special access)
  • Combat: (does the group go out on missions? how is this carried out? does it need to defend itself and how it does that?)
  • Advancement: (how the guild recruits new members, what is it like to undergo initiation, what its like to be a member)
  • Missions: (what missions does the guild carry out)
  • Responsibilities: (what is the minimum required participation to stay a member of this group)
  • Structure: (how is it organized and who is the leader)
  • NPC Reaction: (what does the average person think of this group)
  • Encounters: (info and stats about anyone or anything you would meet regarding this guild)

Lore: (DCs to find out information about the guild)

Other Game Elements: ( items, locations, feats, spells that have relation to the guild)

Notable people: ( Links to Important people in the Guild)

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